This week we began creating a mini environment for our cannons to sit on. I decided to go for a dilapidated stone building situation like this:
I modeled my pieces in Maya and laid them out how I'd like the final product to look before taking them into ZBrush.
Here are BPR renders of what I have so far. I'd like to revisit the foliage and get a more interesting shape before throwing this into Substance because it be lookin' r o u g h. Also touch up those planks and the tangent one of them is running along the edge. Lots ta do!