Semester 2 of common art class consists of us creating a VR experience based off of an existing film scene. My team is doing the piano duet scene from Corpse Bride and I've been mainly tasked with the creation of Emily's body while Katie takes on her head. This sprint consisted mainly of me doing research into character modeling (namely body blockout techniques, retopology, and reprojection which I'm still shaky on my understanding of) and looking into Marvelous Designer and Substance Designer as potential ways to address Emily's complex dress.
I've never modeled a character from the ground up before so this is a bit of a daunting, but necessary challenge. I haven't gotten very far on my model so far beyond blocking out proportions and carving out some preliminary forms but I am aiming to have her bones and fingers clearly defined next week as well as settling on how exactly I want to approach her dress.
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